TRegistration: A Complete Beginner’s GuideTRegistration is a registration pattern and toolset commonly used in software systems to manage the lifecycle of objects, services, event handlers, or plugins. Though implementations and names vary across frameworks and languages, the core idea is consistent: provide a centralized, declarative way to register components, control when they are created or activated, and manage dependencies and lifecycle policies. This guide explains concepts, typical architectures, common features, usage examples, pitfalls, and best practices to help beginners understand and use TRegistration effectively.
What TRegistration solves
Large applications frequently need to:
- Wire components together without tight coupling.
- Create objects on demand or retain single shared instances.
- Discover and load plugins dynamically.
- Control initialization order and teardown.
- Make the system configurable and testable.
TRegistration addresses these needs by acting as a registry or container: code declares what exists and how it should be constructed or activated, and other parts of the system query the registry to obtain what they need.
Core concepts
Registration
Registration is the act of adding a component to the registry. A registration typically includes:
- A key or identifier (type, name, or token).
- A factory or constructor function.
- A lifetime policy (singleton, transient, scoped).
- Optional metadata (tags, priority, configuration).
Resolution
Resolution is retrieving an instance from the registry. Resolution may invoke the factory, reuse an existing instance, or throw an error if the key isn’t registered.
Lifetime policies
Common lifetime policies:
- Singleton: one instance shared for the application lifetime.
- Transient: a new instance created on each resolution.
- Scoped: one instance per scope (e.g., per web request).
- Lazy: created only when first requested.
Dependency injection (DI)
Registrations are often used with DI: when resolving a component, the registry also resolves its dependencies recursively, enabling inversion of control and easier testing.
Auto-discovery and plugins
TRegistration systems may support scanning assemblies or directories to automatically register components based on conventions, attributes/annotations, or naming patterns.
Typical architecture patterns
- Service locator: components ask a central registry for dependencies. Useful but can lead to hidden coupling.
- Dependency injection container: dependencies are provided (injected) rather than requested, improving clarity and testability.
- Event/handler registry: events mapped to handlers so new functionality can be attached without modifying core code.
- Plugin manager: dynamically load modules and register their capabilities at runtime.
Example usage (pseudocode and patterns)
Below are conceptual examples in multiple styles. Replace with your language/framework specifics as needed.
Singleton registration example:
registry.register(ServiceInterface, () => new ServiceImpl(), lifetime=Singleton) client = registry.resolve(ServiceInterface)
Transient registration example:
registry.register(Foo, () => new Foo(), lifetime=Transient) a = registry.resolve(Foo) b = registry.resolve(Foo) // a and b are different instances
Constructor injection:
registry.register(Repository, () => new SqlRepository(connectionString), lifetime=Singleton) registry.register(Service, () => new Service(registry.resolve(Repository)), lifetime=Transient)
Attribute-based auto-registration:
// classes annotated with @AutoRegister are discovered at startup @AutoRegister(interface=ILogger, lifetime=Singleton) class ConsoleLogger implements ILogger { ... }
Plugin discovery:
for each file in pluginFolder: module = loadModule(file) if module exposes register function: module.register(registry)
Code example: simple JS-style container
class Container { constructor() { this.factories = new Map() this.singletons = new Map() } register(key, factory, {lifecycle = 'transient'} = {}) { this.factories.set(key, {factory, lifecycle}) } resolve(key) { if (!this.factories.has(key)) throw new Error('Not registered: ' + key) const {factory, lifecycle} = this.factories.get(key) if (lifecycle === 'singleton') { if (!this.singletons.has(key)) this.singletons.set(key, factory(this)) return this.singletons.get(key) } return factory(this) } }
Common features in TRegistration implementations
- Named registrations (multiple implementations of the same interface).
- Conditional registrations (register if a condition holds).
- Interception and decorators (wrap resolved instances to add behavior).
- Scoped lifetimes and child containers.
- Registration by convention or attribute.
- Diagnostic hooks (list registrations, detect unused registrations).
- Thread-safety and concurrent resolution.
Troubleshooting and common pitfalls
- Circular dependencies: A -> B -> A can cause stack overflows or failed resolutions. Break cycles by using factories, lazy injection, or refactoring responsibilities.
- Lifetime mismatches: Injecting a transient into a singleton can cause unexpected shared state; be mindful of intended lifetimes.
- Hidden dependencies: Overuse of service locator pattern makes dependencies implicit and tests harder. Prefer constructor injection when feasible.
- Over-registration: Registering many small components without reason increases complexity. Group and simplify APIs.
- Registration order assumptions: Avoid relying on registration order unless the implementation guarantees it. Use explicit priorities instead.
Best practices
- Prefer constructor injection for clarity and testability.
- Use explicit lifetimes; document why a component is singleton vs transient.
- Keep registry configuration in a single startup module or well-organized place.
- Use named or keyed registrations for multiple implementations.
- Use auto-discovery judiciously; require explicit opt-in for third-party plugins.
- Add tests that verify the registry wiring (integration tests that bootstrap a container).
- Provide graceful failure messages when resolution fails (list candidate registrations).
- Monitor and log plugin loading and registration steps.
Example real-world scenarios
- Web apps: Register controllers, repositories, and services with scoped lifetimes per HTTP request.
- Desktop apps: Register UI services and singletons for application-wide state.
- Game engines: Register subsystems (physics, audio) and allow mods to register game objects.
- CLI tools: Register command handlers that are discovered at startup.
- Microservices: Register message handlers and integration adapters with clear lifetimes.
When not to use a registration system
- Small scripts or tiny apps where simple direct construction is easier and clearer.
- Performance-critical hot paths where container overhead is measurable and problematic—use manual wiring for those parts.
- When explicit module imports give clearer dependency graphs than runtime discovery.
Quick checklist to get started
- Identify services and their lifetimes.
- Create a single module to centralize registrations.
- Prefer constructor injection; avoid service locator usage in business logic.
- Add unit tests for components and an integration test that builds the container.
- Add logging and diagnostic endpoints to inspect registrations in staging.
TRegistration is a flexible pattern that, when applied thoughtfully, improves modularity, configurability, and testability of complex applications. Start small, make lifetimes explicit, and evolve your registration rules as the project grows.
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